![]() ![]() Shading all the particles FX previously created NEW: Using smoke simulation to enhance particle simulation NEW: Adding more FX layers to the shockwave Intro to Houdini volumes and vdb manipulation.Ĭreate various smoke elements to enhance all the particles FX created week 2 NEW: Shockwave design, approach and execution NEW: Guiding particles and creating intelligent paths and Colliders NEW: FX Energy design and prototyping the look This course is designed for people who have a good understanding of CG and interested in gaining a full understanding of Houdini and how to properly utilize it's capacity to create particles FX, water simulation, destruction and volume simulation.The course will also cover in depth how to render the various FX elements and how to composite them using Houdini COPsĬreate a simple procedural system that uses path finding to create various particles streams
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